![]() You can research the 88mm gun that is much better than the stock gun, although it has a slower reload time than the stock gun. ![]() It is relatively slow and has the same type of armor as the VK. The Tiger (P) is hard to get the hang of but can be very fun to play when you do. Some cons about this tank would be its poor armor angling and slow turn speed. When equipped with fully upgraded tracks and engine, this tank can become very fast and can be used for flanking. It has a very good gun for its tier, with a fast reload and good damage and penetration. It bears a very similar resemblance to the Tiger (P) and this is where you can start to play the line more like a heavy, even though this is a medium tank. This tank is radically different from its predecessors, both in style and design. It is still a good contender though, but it is more of a filler to the higher tiers. IV G is essentially just a higher tier version of the Pz. It is good for peek-a-boom and flanking, but it is not good at head fights with heavy tanks, as its armor is not angled well. It has average armor, speed, and gun, but it is one of the easiest tanks in the game to play. IV D is one of the best tier IV tanks in the entire game. This line can be divided into three categories: mediums, heavies, and super-heavies. This article will cover the entire line from the Pz. This line goes through several large changes, with each one requiring a very different playstyle. 100.01 (P), the Mauschen, and then the Maus itself. You then branch again, going along with the VK. ![]()
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